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Department of Computer Science

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The Computer Science degree program at Eastern Connecticut State University provides students the foundations and skills for future work and careers in computing. Additionally the curriculum prepares students to continue acquiring new knowledge and skills, to further their study, and to advance in a fast-changing world. We accomplish these goals by placing our computer science program in the context of the liberal arts core curriculum. Upon graduation, students will:

  • Possess practical and theoretical knowledge of computer science sufficient to work professionally and contribute to the regional and global economic development.
  • Be able to apply computational techniques to design and implement solutions to real-world problems.
  • Be prepared for advanced education in computer science and continued professional development.
  • Possess the skills and the intellectual abilities that will enable them to adapt in the ever-changing field of computer science.
Dept. Chair:
Sarah Tasneem, Ph.D.
Science Building Room 253
(860) 465-0389
(860) 465-0479
Cheryl Le Beau
Science Building Room 168
(860) 465-4510
(860) 465-0479
Mailing Address:
Department of Computer Science
Eastern Connecticut State University
83 Windham Street
Willimantic, CT 06226

Programs of Study

  • Students in Eastern’s Computer Science major develop essential skills needed in the competitive job market and are ready to adapt to and succeed in a fast-changing global landscape. Graduates apply their acquired knowledge and computational skills to solve real-world problems in a variety of occupations. Critical thinking and adaptive learning are fostered inside and outside the classroom by faculty who are committed to high quality teaching and their own professional development. New courses include Artificial Intelligence, Big Data and Mobile Computing; state-of-the-art equipment includes a 3-D printing lab. The Computer Science minor is also available to other majors.

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  • Students in the Computer Engineering Sciences minor gain a background in mathematics and engineering to prepare for graduate engineering schools and to pursue careers in engineering.

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  • Students in the Game Design minor use simulation, human machine interaction and gaming to learn artistic and computational skills. Courses may consist of animation, game engines, mathematics, modeling, network design, and state-of-the-art hardware and software.

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  • The Management Information Systems minor prepares students to contribute to increased productivity and the generation of new products, services and ventures, using state-of-the-art computer applications for better communication, problem diagnosis and decision-making.

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  • Students in the Bioinformatics minor use computers to analyze genomic information, which is revolutionizing our understanding of health and disease. Students will learn core concepts in computer programming, genomics and data analysis, and will apply bioinformatics programming and analytic skills to solve biological problems.

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