Objectives
The computer gaming minor addresses the needs of students interested in simulation, human machine interaction and gaming. This is an interdisciplinary minor covering both the artistic and computational needs of the field. Students with such a minor may work with animation, game engines, mathematics, modeling, network design, and state-of-the-art hardware and software.
Although the College of Arts and Sciences houses the Minor in Game Design, all undergraduate students from colleges across the University are eligible to complete the Minor.
Visual Arts prerequisites will be waived for Computer Science students.
Dr. Huan-Yu Tu, Coordinator
Professor June Bisantz, Art Liaison
This minor requires a total of 15 credits as follows: |